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Patch 0.2.9 & Roadmap
July 28, 2021
by
NikitaKart
#patch, #alpha, #changelog, #roadmap
Some notes to this patch Hello! First of all, there is a big gap between this patch and the previous one because I took almost three weeks off to take care of some personal business no one cares about...
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Patch 0.2.8: random events feature
July 04, 2021
by
NikitaKart
#patch, #alpha, #changelog
Changelog Bug fixes: Fixed inability to fly from first planet after exiting to main menu and starting the game again Fixed incorrect refresh of the "Prepare defenses" objective progress Fixed inabilit...
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Patch 0.2.7 alpha: alien threat
June 29, 2021
by
NikitaKart
#patch, #alpha, #changelog
Changelog Gameplay: Added new resource: Military power Added military structures Added periodical alien attacks which may destroy some of your structures. You'll need to grow your military forces to b...
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Patch 0.2.6 alpha and plans for the next updates
June 28, 2021
by
NikitaKart
#patch, #alpha, #changelog
Changelog Gameplay: Now you can build structures on planets you already visit but didn't build anything Added button to open/close building menu Max level of "Small production" upgrade is increased to...
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Patch 0.2.5 alpha
June 25, 2021
by
NikitaKart
#patch, #alpha, #changelog
Changelog Gameplay: Win condition: reach 200 population, build Colonial center and stabilize economy Current objectives are now shown on the screen New upgrade "Optimal settlements layout": Every NEW...
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Patch 0.2.4 alpha
June 24, 2021
by
NikitaKart
#patch, #alpha, #changelog
Changelog Perfomance: Pathways will no longer spawn little ships if player is far away Bug fix: Upgrades will reset correctly after a restart Gameplay: Maximum distance between planets is limited Auto...
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